Nokia Snake Game - Requirements Document
What the app should do and why
Nokia Snake Game - Requirements Document
Project Overview
Project: Nokia Snake Game
Type: Greenfield web-based game
Development Approach: Extensible framework for future enhancements
Security: Security rules enforced (SECURITY baseline)
Intent Analysis Summary
- User Request: "Using AI-DLC develop me a Nokia Snake game"
- Request Type: New Project (game development)
- Scope Estimate: Single application with multiple features
- Complexity Estimate: Moderate (game logic, UI, extensible architecture)
Functional Requirements
FR-01: Platform and Technology
- Requirement: The game shall be web-based using HTML5, CSS, and JavaScript
- Rationale: User selected web-based platform for browser accessibility
- Acceptance Criteria: Game runs in modern web browsers without plugins
FR-02: Core Game Mechanics
- Requirement: The game shall implement full-featured Nokia Snake mechanics including:
- Snake movement using arrow keys or WASD
- Food collection and snake growth
- Score tracking and display
- Game over conditions (collision with self or walls)
- Restart functionality
- Multiple difficulty levels
- Walls/obstacles
- Speed increase as snake grows
- Power-ups
- Different food types
- High score tracking
- Rationale: User selected "Full-featured" option (D)
- Acceptance Criteria: All listed features are implemented and functional
FR-03: Visual Design
- Requirement: The game shall use modern minimalist design
- Rationale: User selected modern minimalist over classic retro style
- Acceptance Criteria: Clean, simple, contemporary UI with good visual hierarchy
FR-04: Controls
- Requirement: The game shall support keyboard-only controls (arrow keys or WASD)
- Rationale: User selected keyboard-only input
- Acceptance Criteria: All game functions accessible via keyboard
FR-05: Game Modes
- Requirement: The game shall include single classic mode only
- Rationale: User selected single classic mode
- Acceptance Criteria: Classic snake gameplay mode is available
FR-06: Game State Management
- Requirement: The game shall maintain and display:
- Current score
- High score (persistent)
- Game speed/level
- Snake length
- Game status (playing, paused, game over)
- Acceptance Criteria: All state information is accurately displayed and updated
FR-07: Game Loop
- Requirement: The game shall implement a smooth game loop with:
- Consistent frame rate
- Responsive controls
- Collision detection
- Food generation
- Score calculation
- Acceptance Criteria: Game runs smoothly at consistent frame rate
Non-Functional Requirements
NFR-01: Performance
- Requirement: Simple implementation with no special performance requirements
- Rationale: User selected simple implementation
- Acceptance Criteria: Game runs without noticeable lag on modern hardware
NFR-02: Browser Compatibility
- Requirement: The game shall work on modern browsers (Chrome, Firefox, Safari, Edge)
- Acceptance Criteria: Game functions correctly on latest versions of major browsers
NFR-03: Responsive Design
- Requirement: The game shall be playable on different screen sizes
- Acceptance Criteria: Game scales appropriately for desktop screens
NFR-04: Code Quality
- Requirement: The codebase shall follow extensible framework patterns
- Rationale: User selected extensible framework for future enhancements
- Acceptance Criteria: Code is modular, well-documented, and follows separation of concerns
NFR-05: Security
- Requirement: All SECURITY baseline rules shall be enforced
- Rationale: User opted to enforce security rules
- Acceptance Criteria: Code complies with SECURITY-01 through SECURITY-15 where applicable
Technical Requirements
TR-01: Technology Stack
- Frontend: HTML5, CSS3, JavaScript (ES6+)
- No backend required: Game runs entirely in browser
- Storage: LocalStorage for high score persistence
- Build Tools: Optional (can use simple development server)
TR-02: Architecture
- Pattern: Modular JavaScript with separation of concerns
- Components: Game engine, rendering, input handling, state management
- Extensibility: Designed for easy addition of new features
TR-03: Development Standards
- Code Style: Consistent formatting and naming conventions
- Documentation: Inline code comments and README
- Testing: Basic functionality testing
User Scenarios
US-01: Starting the Game
- User opens game in web browser
- Game loads with main menu
- User presses "Start Game" or similar
- Game begins with snake in starting position
US-02: Playing the Game
- User controls snake with arrow keys
- Snake moves toward food
- Snake grows when eating food
- Score increases with each food item
- Game continues until collision
US-03: Game Over and Restart
- Snake collides with wall or itself
- Game over screen displays final score
- High score updates if beaten
- User can restart game
US-04: Using Power-ups
- Special power-up food appears
- User collects power-up
- Temporary effect activates (speed boost, invincibility, etc.)
- Effect wears off after duration
Constraints and Assumptions
Constraints
- Web-only deployment (no mobile app, no desktop executable)
- Keyboard-only controls (no touch, no gamepad)
- Single game mode (classic only)
- Modern minimalist visual style (not retro pixel art)
Assumptions
- Users have modern web browsers
- Users understand classic Snake game mechanics
- No multiplayer functionality required
- No server-side components needed
Success Criteria
- Game is fully playable in web browser
- All core Snake mechanics are implemented
- Modern minimalist UI is clean and functional
- Codebase is extensible for future enhancements
- Security baseline rules are followed
- High scores persist between sessions
Open Questions and Future Considerations
- Potential for additional game modes in future
- Possible mobile adaptation with touch controls
- Social features (score sharing, leaderboards)
- Sound effects and music
- Additional visual themes