NFR Requirements - Nokia Snake Game

Non-functional requirements

NFR Requirements - Nokia Snake Game

Overview

Unit Name: Nokia Snake Game (Monolithic)
Type: Single monolithic web application
Deployment: Web-based, fully offline capable
Target Audience: General users on desktop and mobile devices

Performance Requirements

Frame Rate and Responsiveness

Requirement: NFR-PERF-001
Category: Performance
Priority: High
Description: Game must maintain minimum 30 FPS on low-end devices

Specifications:

  • Target Frame Rate: 30 FPS minimum, 60 FPS preferred
  • Input Latency: < 50ms from keypress to game state update
  • Rendering Latency: < 33ms per frame (30 FPS)
  • Device Support: Low-end devices (2GB RAM, integrated graphics)

Acceptance Criteria:

  • Game maintains 30+ FPS on devices with 2GB RAM
  • Input response feels immediate (< 50ms latency)
  • No frame drops during normal gameplay
  • Smooth animations and transitions

Testing Approach:

  • Manual testing on low-end devices
  • Performance profiling with browser DevTools
  • Frame rate monitoring during gameplay

Load Time Performance

Requirement: NFR-PERF-002
Category: Performance
Priority: Medium
Description: Fast initial load and game start times

Specifications:

  • Initial Load: < 3 seconds on 3G connection
  • Game Start: < 500ms from menu to gameplay
  • Asset Loading: Progressive loading, non-blocking
  • Bundle Size: < 500KB total (minified + gzipped)

Acceptance Criteria:

  • Page loads in < 3 seconds on 3G
  • Game starts immediately when user clicks "Start"
  • No loading screens during gameplay
  • Minimal bundle size through code splitting

Memory Management

Requirement: NFR-PERF-003
Category: Performance
Priority: Medium
Description: Efficient memory usage and garbage collection

Specifications:

  • Memory Footprint: < 50MB during gameplay
  • Garbage Collection: Minimal GC pauses (< 10ms)
  • Object Pooling: Reuse game objects where possible
  • Memory Leaks: Zero memory leaks over extended play

Acceptance Criteria:

  • Memory usage stays under 50MB
  • No noticeable GC pauses during gameplay
  • Memory usage stable over 1+ hour sessions
  • No memory leaks detected in profiling

Browser Compatibility Requirements

Supported Browsers

Requirement: NFR-COMPAT-001
Category: Compatibility
Priority: High
Description: Support modern browsers only (latest 2 versions)

Specifications:

  • Chrome: Latest 2 versions (currently 120+)
  • Firefox: Latest 2 versions (currently 121+)
  • Safari: Latest 2 versions (currently 17+)
  • Edge: Latest 2 versions (currently 120+)

Acceptance Criteria:

  • Game works correctly on all supported browsers
  • Visual consistency across browsers
  • Performance parity across browsers
  • No browser-specific bugs

Testing Approach:

  • Manual testing on each supported browser
  • Cross-browser compatibility testing
  • Visual regression testing

Web Standards Compliance

Requirement: NFR-COMPAT-002
Category: Compatibility
Priority: Medium
Description: Use modern web standards and APIs

Specifications:

  • WebGL 2.0: For rendering (fallback to Canvas 2D if unavailable)
  • ES2020: Modern JavaScript features
  • localStorage: For data persistence
  • requestAnimationFrame: For game loop

Acceptance Criteria:

  • Uses standard web APIs only
  • No proprietary browser features
  • Graceful degradation for missing features
  • Feature detection before use

Mobile Device Support Requirements

Mobile Optimization

Requirement: NFR-MOBILE-001
Category: Mobile Support
Priority: High
Description: Mobile optimized with touch controls and mobile-friendly UI

Specifications:

  • Touch Controls: Swipe gestures for snake direction
  • Responsive Design: Adapts to screen sizes (320px - 2560px)
  • Mobile UI: Touch-friendly buttons (min 44x44px)
  • Orientation: Support both portrait and landscape

Acceptance Criteria:

  • Touch controls work smoothly on mobile
  • UI elements are touch-friendly (44x44px minimum)
  • Game adapts to different screen sizes
  • Works in both portrait and landscape modes

Testing Approach:

  • Manual testing on iOS and Android devices
  • Touch interaction testing
  • Screen size compatibility testing

Mobile Performance

Requirement: NFR-MOBILE-002
Category: Mobile Support
Priority: High
Description: Maintain performance on mobile devices

Specifications:

  • Frame Rate: 30 FPS minimum on mid-range mobile devices
  • Battery Usage: Optimized to minimize battery drain
  • Network Usage: Zero network usage during gameplay (offline)
  • Storage: < 5MB localStorage usage

Acceptance Criteria:

  • 30+ FPS on mid-range mobile devices (iPhone 12, Samsung Galaxy S21)
  • Reasonable battery consumption (< 10% per hour)
  • No network requests during gameplay
  • Minimal storage footprint

Mobile-Specific Features

Requirement: NFR-MOBILE-003
Category: Mobile Support
Priority: Medium
Description: Mobile-specific enhancements

Specifications:

  • Haptic Feedback: Vibration on food collection and game over
  • Screen Wake Lock: Prevent screen sleep during gameplay
  • Touch Gestures: Swipe for direction, tap for pause
  • Mobile Menus: Touch-optimized menu navigation

Acceptance Criteria:

  • Haptic feedback works on supported devices
  • Screen stays awake during gameplay
  • Touch gestures are intuitive and responsive
  • Menus are easy to navigate on mobile

Accessibility Requirements

Keyboard Navigation

Requirement: NFR-ACCESS-001
Category: Accessibility
Priority: High
Description: Full keyboard navigation support

Specifications:

  • Arrow Keys: Snake direction control
  • Space: Pause/resume game
  • Escape: Return to menu
  • Tab: Navigate menu items
  • Enter: Select menu items

Acceptance Criteria:

  • All game functions accessible via keyboard
  • Logical tab order through menus
  • Visible focus indicators
  • No keyboard traps

Testing Approach:

  • Manual keyboard-only testing
  • Tab order verification
  • Focus indicator visibility testing

Screen Reader Support

Requirement: NFR-ACCESS-002
Category: Accessibility
Priority: Medium
Description: Basic screen reader support

Specifications:

  • ARIA Labels: Meaningful labels for UI elements
  • Live Regions: Announce score changes and game events
  • Semantic HTML: Proper heading structure and landmarks
  • Alt Text: Descriptive text for visual elements

Acceptance Criteria:

  • Screen readers can announce UI elements
  • Score changes are announced
  • Game state changes are communicated
  • Menu navigation is accessible

Testing Approach:

  • Manual testing with NVDA/JAWS/VoiceOver
  • ARIA attribute verification
  • Screen reader announcement testing

Visual Accessibility

Requirement: NFR-ACCESS-003
Category: Accessibility
Priority: Medium
Description: Visual accessibility considerations

Specifications:

  • Color Contrast: Minimum 4.5:1 for text, 3:1 for UI elements
  • Font Size: Minimum 16px for body text
  • Focus Indicators: Visible 2px outline on focused elements
  • Color Independence: Don't rely solely on color for information

Acceptance Criteria:

  • Text meets WCAG AA contrast requirements
  • Focus indicators are clearly visible
  • Game is playable without color perception
  • Text is readable at default sizes

Offline Functionality Requirements

Full Offline Support

Requirement: NFR-OFFLINE-001
Category: Offline Functionality
Priority: High
Description: Complete game functionality without internet connection

Specifications:

  • Gameplay: Fully functional offline
  • Data Persistence: localStorage for all game data
  • Assets: All assets bundled, no CDN dependencies
  • No Network Calls: Zero network requests during gameplay

Acceptance Criteria:

  • Game works with network disabled
  • All features available offline
  • Data persists across sessions
  • No network errors or timeouts

Testing Approach:

  • Manual testing with network disabled
  • Offline functionality verification
  • Data persistence testing

Local Data Management

Requirement: NFR-OFFLINE-002
Category: Offline Functionality
Priority: High
Description: Efficient local data storage and management

Specifications:

  • Storage Method: localStorage API
  • Data Structure: JSON serialization
  • Storage Limit: < 5MB total usage
  • Data Validation: Validate on load, handle corruption

Acceptance Criteria:

  • Game state persists across browser sessions
  • High scores saved locally
  • Settings persist across sessions
  • Corrupted data handled gracefully

Data Persistence Requirements

Local Storage Only

Requirement: NFR-DATA-001
Category: Data Persistence
Priority: High
Description: localStorage sufficient, no server persistence needed

Specifications:

  • Storage API: localStorage only
  • Data Types: Game state, high scores, settings
  • Storage Keys: Namespaced (nokiaSnake_*)
  • Data Size: < 5MB total

Acceptance Criteria:

  • All data stored in localStorage
  • No server-side persistence
  • Data persists across browser sessions
  • Storage keys are namespaced

Data Structure

Requirement: NFR-DATA-002
Category: Data Persistence
Priority: Medium
Description: Well-defined data structure for persistence

Specifications:

  • Game State: Snake position, food, score, time
  • High Scores: Top 10 scores with metadata
  • Settings: Controls, volume, visual preferences
  • Format: JSON with versioning

Acceptance Criteria:

  • Data structure is well-defined
  • JSON serialization/deserialization works correctly
  • Version field for future migrations
  • Data validation on load

Data Integrity

Requirement: NFR-DATA-003
Category: Data Persistence
Priority: High
Description: Ensure data integrity and handle corruption

Specifications:

  • Validation: Validate data structure on load
  • Corruption Handling: Graceful fallback to defaults
  • Backup: No backup mechanism (local only)
  • Migration: Version-based data migration support

Acceptance Criteria:

  • Invalid data detected and handled
  • Corrupted data doesn't crash game
  • Fallback to defaults when needed
  • Data version tracked for migrations

Security Requirements

Enterprise-Grade Security

Requirement: NFR-SEC-001
Category: Security
Priority: Critical
Description: Maximum security with enterprise-grade measures and audit logging

Specifications:

  • Input Validation: Comprehensive validation (SECURITY-05 compliance)
  • XSS Prevention: Content Security Policy, input sanitization
  • Exception Handling: Secure error handling (SECURITY-15 compliance)
  • Audit Logging: Comprehensive logging of security events

Acceptance Criteria:

  • All inputs validated and sanitized
  • CSP headers configured
  • No XSS vulnerabilities
  • Security events logged

Testing Approach:

  • Manual security testing
  • Input validation testing
  • XSS vulnerability scanning

Input Security

Requirement: NFR-SEC-002
Category: Security
Priority: Critical
Description: Comprehensive input validation and sanitization

Specifications:

  • Keyboard Input: Validate key codes and event types
  • Touch Input: Validate touch coordinates and gestures
  • localStorage Data: Validate and sanitize on load
  • URL Parameters: No URL parameters accepted

Acceptance Criteria:

  • All inputs validated before processing
  • Invalid inputs rejected gracefully
  • No code injection vulnerabilities
  • Input validation logged

Audit Logging

Requirement: NFR-SEC-003
Category: Security
Priority: High
Description: Comprehensive audit logging for security events

Specifications:

  • Security Events: Log authentication, authorization, validation failures
  • User Actions: Log game start, game over, high scores
  • System Events: Log errors, exceptions, performance issues
  • Log Format: Structured JSON with timestamps

Acceptance Criteria:

  • Security events logged with context
  • User actions tracked
  • System events captured
  • Logs include timestamps and severity

Content Security Policy

Requirement: NFR-SEC-004
Category: Security
Priority: High
Description: Strict Content Security Policy configuration

Specifications:

  • script-src: 'self' only (no inline scripts)
  • style-src: 'self' 'unsafe-inline' (for styled components)
  • img-src: 'self' data: (for inline images)
  • connect-src: 'none' (no network requests)

Acceptance Criteria:

  • CSP headers configured correctly
  • No CSP violations in console
  • Inline scripts eliminated
  • External resources blocked

Scalability Requirements

Code Scalability

Requirement: NFR-SCALE-001
Category: Scalability
Priority: Medium
Description: Maintainable and extensible codebase

Specifications:

  • Modularity: Component-based architecture
  • Extensibility: Plugin system for future features
  • Code Organization: Clear separation of concerns
  • Documentation: Inline comments and README

Acceptance Criteria:

  • Code is modular and well-organized
  • New features can be added easily
  • Clear separation between components
  • Code is documented

User Load

Requirement: NFR-SCALE-002
Category: Scalability
Priority: Low
Description: Single-player game, no concurrent user concerns

Specifications:

  • Concurrent Users: N/A (client-side only)
  • Server Load: N/A (no server)
  • Database: N/A (localStorage only)

Acceptance Criteria:

  • N/A (not applicable for client-side game)

Reliability and Availability Requirements

Error Handling

Requirement: NFR-RELIABLE-001
Category: Reliability
Priority: High
Description: Robust error handling and recovery

Specifications:

  • Error Strategy: Silent fail with logging (per functional design)
  • Recovery: Fallback to safe state
  • User Feedback: Minimal error messages
  • Logging: Console logging for debugging

Acceptance Criteria:

  • Errors don't crash the game
  • Game recovers from errors gracefully
  • Errors logged for debugging
  • User experience not disrupted

Data Integrity

Requirement: NFR-RELIABLE-002
Category: Reliability
Priority: High
Description: Ensure game state integrity

Specifications:

  • State Validation: Validate state on every update
  • Corruption Detection: Detect and handle corrupted state
  • Recovery: Reset to initial state if unrecoverable
  • Backup: No backup mechanism (local only)

Acceptance Criteria:

  • Game state always valid
  • Corrupted state detected and handled
  • Game resets gracefully when needed
  • No data loss during normal operation

Uptime

Requirement: NFR-RELIABLE-003
Category: Reliability
Priority: Low
Description: Client-side game, no uptime requirements

Specifications:

  • Availability: 100% (client-side, no server dependencies)
  • Downtime: N/A (no server)
  • Maintenance: N/A (no server)

Acceptance Criteria:

  • Game always available (client-side)
  • No server dependencies
  • No maintenance windows needed

Maintainability Requirements

Code Quality

Requirement: NFR-MAINT-001
Category: Maintainability
Priority: Medium
Description: High code quality standards

Specifications:

  • Code Style: Consistent formatting (Prettier)
  • Linting: ESLint with recommended rules
  • Type Safety: JSDoc comments for type hints
  • Documentation: Inline comments and README

Acceptance Criteria:

  • Code follows consistent style
  • No linting errors
  • Functions documented with JSDoc
  • README provides setup instructions

Testing

Requirement: NFR-MAINT-002
Category: Maintainability
Priority: Low
Description: Manual testing only (per user requirements)

Specifications:

  • Testing Approach: Manual testing by developer
  • Test Coverage: N/A (no automated tests)
  • Test Documentation: Manual test checklist
  • Regression Testing: Manual regression testing

Acceptance Criteria:

  • Manual test checklist created
  • Developer tests before release
  • Critical functionality verified
  • No automated test requirements

Deployment

Requirement: NFR-MAINT-003
Category: Maintainability
Priority: Medium
Description: Standard build tool with automated deployment

Specifications:

  • Build Tool: Vite (fast, modern)
  • Deployment: Automated deployment script
  • Environments: Single production environment
  • Rollback: Manual rollback if needed

Acceptance Criteria:

  • Vite build configuration working
  • Automated deployment script created
  • Build process documented
  • Deployment process documented

Maintenance Expectations

Requirement: NFR-MAINT-004
Category: Maintainability
Priority: Low
Description: One-time development, no ongoing maintenance

Specifications:

  • Maintenance: One-time development only
  • Bug Fixes: No ongoing bug fix commitment
  • Updates: No planned updates
  • Support: No ongoing support

Acceptance Criteria:

  • Code delivered as-is
  • No maintenance plan needed
  • No support commitment
  • Documentation complete at delivery

Compliance Requirements

Security Baseline Compliance

Requirement: NFR-COMPLY-001
Category: Compliance
Priority: Critical
Description: Full compliance with security baseline rules

Specifications:

  • SECURITY-05: Input validation implemented
  • SECURITY-15: Exception handling implemented
  • All Security Rules: Full compliance with all 15 security baseline rules

Acceptance Criteria:

  • All security baseline rules implemented
  • Security compliance documented
  • Security testing completed
  • No security violations

Web Standards Compliance

Requirement: NFR-COMPLY-002
Category: Compliance
Priority: Medium
Description: Compliance with web standards

Specifications:

  • HTML5: Valid HTML5 markup
  • CSS3: Modern CSS features
  • ES2020: Modern JavaScript
  • Web APIs: Standard web APIs only

Acceptance Criteria:

  • HTML validates
  • CSS validates
  • JavaScript follows ES2020 standards
  • No proprietary APIs used

Performance Benchmarks

Target Metrics

Metric Target Measurement Method
Frame Rate 30+ FPS Browser DevTools Performance tab
Input Latency < 50ms Manual testing with timestamp logging
Load Time < 3s on 3G Network throttling in DevTools
Bundle Size < 500KB Build output analysis
Memory Usage < 50MB DevTools Memory profiler
localStorage Usage < 5MB localStorage size monitoring

Performance Testing

  • Manual Testing: Developer tests on target devices
  • Profiling: Browser DevTools performance profiling
  • Monitoring: Console logging for performance metrics
  • Optimization: Iterative optimization based on profiling

Summary

This Nokia Snake game has comprehensive NFR requirements covering:

  • Performance: 30 FPS minimum, fast load times, efficient memory usage
  • Compatibility: Modern browsers only (latest 2 versions)
  • Mobile: Mobile optimized with touch controls
  • Accessibility: Basic keyboard navigation and screen reader support
  • Offline: Full offline functionality with localStorage
  • Security: Enterprise-grade security with audit logging
  • Maintainability: Standard build tool, manual testing, one-time development

All requirements align with the functional design and support the overall game architecture.